Dive

Listen to The Quackalope Podcast

Today we discuss Dive, designed by Romain Caterdjian and Anthony Perone, rendered in drool-worthy detail from Alexandre Bonvalot, and published by Sit Down! In Dive, players act as ocean divers who will push their luck in order to explore the depths and observe the creatures who roam the waters. In this gorgeous game of perception, players must monitor their air while also diving deeper (and more carefully) than their opponents. Manta rays, turtles, and sharks lurk down in the murky water. What will you find?

Learn more about Dive here.

Should we play it again? Bring it to the channel? Never touch it again? Let us know in the comments!

-Time Stamps-

1:41 - A Terrible Intro
3:15 - Overview
7:09 - Context of Playthrough
8:12 - First Impressions
10:53 - High Score
12:16 - Toy Factor
14:38 - The Experience
16:41 - Will Dives In
17:54 - Like to Move It, Move It
20:38 - What Stood Out 24:38 - Where Does Dive Fit In?
26:29 - Did You Enjoy It? Would You Play It Again?

Devon Norris

Devon Norris lives in Texas, and he's not sure how he feels about that. When he's not gaming or procrastinating, he's finding other ways to avoid work. If he listed all his interests, it'd be a long sentence that you wouldn't want to finish reading. If you play on any console, maybe you can hear his frustrated cries through your headset.

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Empyreal: Spells & Steam