Dwellings of Eldervale (ft. Quackalope Writing Team)
Today we discuss Dwellings of Eldervale designed by Luke Laurie and published by Breaking Games featuring The Quackalope Writing Team! Dwellings of Eldervale Dwellings of Eldervale is hybrid worker placement game set in a once lost magical world.
Tidal Blades (ft. Jamey Stegmaier)
Today we discuss Tidal Blades designed by the Eisner Brothers and published by Druid City and Skybound Games featuring Jamey Stegmaier from Stonemaier Games! In Tidal Blades 15 years have passed since the Great Battle, a cataclysmic confrontation that spawned a rift into where creatures dwell. Now a tournament is being held to find heroes that can stop the onslaught of monsters that are once again spewing forth! You and up to 2-5 players will compete to become a Tidal Blade, the elite guards of the island realm. To win, you’ll need to succeed at challenges being held throughout multiple arenas and rise above the competition. Each day you’ll send your hero to take actions on the different Locations and to undertake Challenges. Challenges can only be completed in matching locations and will require a push your luck dice system to accomplish. Completing Challenges and fighting monsters will advance your character in four traits further improving your chances on future turns. Each Tidal Blade will be judged at the end of the 5 rounds based on the Challenges they have completed, the level of each of their Traits, their standing on the Champions Board, and the monsters they have fought. The winner will be named “Tidal Blade: Hero of the Reef!”
Obsession (ft. BoardGameCo & Board Games In A Minute)
Today we discuss Obsession by Dan Hallagan with BoardGameCo and Board Games In A Minute. In the game you are the head of a respected but troubled family estate in mid-19th century Victorian England, in which your goal is to improve your estate. During play, will build a deck of Victorian gentry, renovate their estate by acquiring building tiles from a centralized builders' market, and manipulate an extensive service staff through a unique worker placement mechanic. The player who best meets the expectations of the rich, while accumulating victory points and courting the hand of the wealthy will win the game.