Dwellings of Eldervale (ft. Quackalope Writing Team)
Today we discuss Dwellings of Eldervale designed by Luke Laurie and published by Breaking Games featuring The Quackalope Writing Team! Dwellings of Eldervale Dwellings of Eldervale is hybrid worker placement game set in a once lost magical world.
Tidal Blades (ft. Jamey Stegmaier)
Today we discuss Tidal Blades designed by the Eisner Brothers and published by Druid City and Skybound Games featuring Jamey Stegmaier from Stonemaier Games! In Tidal Blades 15 years have passed since the Great Battle, a cataclysmic confrontation that spawned a rift into where creatures dwell. Now a tournament is being held to find heroes that can stop the onslaught of monsters that are once again spewing forth! You and up to 2-5 players will compete to become a Tidal Blade, the elite guards of the island realm. To win, you’ll need to succeed at challenges being held throughout multiple arenas and rise above the competition. Each day you’ll send your hero to take actions on the different Locations and to undertake Challenges. Challenges can only be completed in matching locations and will require a push your luck dice system to accomplish. Completing Challenges and fighting monsters will advance your character in four traits further improving your chances on future turns. Each Tidal Blade will be judged at the end of the 5 rounds based on the Challenges they have completed, the level of each of their Traits, their standing on the Champions Board, and the monsters they have fought. The winner will be named “Tidal Blade: Hero of the Reef!”
Twilight Imperium (ft. Space Cats Peace Turtles)
Today we discuss Twilight Imperium 4th Edition by Fantasy Flight Games with none other than Space Cats Peace Turtles, the authority on everything TI. Twilight Imperium is a war and 3X game of galactic conquest in which three to six players take on the role of one of seventeen factions vying for galactic domination through military might, political maneuvering, and economic bargaining. A round begins with players selecting one of eight strategy cards that both determine player order and give their owner a unique strategic action for that round. After these roles are selected, players take turns moving their fleets from system to system, claiming new planets for their empire, and engaging in warfare and trade with other factions.