Dwellings of Eldervale (ft. Quackalope Writing Team)
Today we discuss Dwellings of Eldervale designed by Luke Laurie and published by Breaking Games featuring The Quackalope Writing Team! Dwellings of Eldervale Dwellings of Eldervale is hybrid worker placement game set in a once lost magical world.
Dune: Imperium (ft. Jeremy Howard - MvM)
Today we discuss Dune Imperium designed by Paul Dennen and published by Dire Wolf featuring Jeremy Howard from Man Vs Meeple! Dune: Imperium is a game that finds inspiration from the Dune legacy, both the new film from Legendary Pictures and the seminal literary series from Frank Herbert, Brian Herbert, and Kevin J. Anderson. It uses deck-building to add a hidden-information angle to traditional worker placement. You start with a unique leader card and ability, and you’ll acquire cards and build your deck, your choices will define your strengths and weaknesses. Cards allow you to send your Agents to certain spaces on the game board, so how your deck evolves affects your strategy. Unlike many deck-building games, you don’t play your entire hand in one turn. The cards you play and keep in your hand will determine where you can go on the board, what you can purchase from the market and your strength in the conflict phase. Whoever reaches 10 points, and is able to keep them when the game ends, wins! (Description provided by the publisher.)
Petrichor
Today we discuss Petrichor by Mighty Boards and APE Games, an area-control, abstract and action selection game. The players create, manipulate and move clouds with water droplets, and then rain those droplets onto a modular board. Each of these areas will require certain conditions to be met before players can score them. Through a player controlled scoring system, the game is tense and dynamic throughout. You’ll need to plan carefully so that your clouds and droplets are in the right place at the right time.
Smartphone Inc.
Ever wondered what it would feel like to be Steve Jobs? Well, here’s your chance! Today we bring you Smartphone Inc. by Cosmodrome and Arcane Wonders. You are a group of starry-eyed tech entrepreneurs ready to take the world by storm with your innovative new phones! Each round players will secretly program their actions through an elegant tile laying mechanic. Each tile contains a different set of icons that will be used in specific phases. Once revealed, your selections are locked and it’s up to you on how you spread and sell your goods. The entrepreneur who sold the most phones by the end of round 5 is the winner! Do you have what it takes to become the next Apple?